Share: Video games have been around for a long time and they are bigger than ever. With the popularity in esports, streaming, and social media, gaming is a new market in the economy. In 2011, psychologist Philip Zimbardo led the case that excessive gaming is bad for social interaction and can be used as a form of escapism. Kids lose interest in sports, music and academics to focus on gaming. While some are successful, many are pitted into this extreme 14- hour day of video …
Student social gaming fills the gap
Student gamers desiring a social outlet are using social gaming on and off-campus as a way to combat stress while simultaneously gaining skills in ways they never had imagined.